The Best Role Play Ever

    Rules and Starting Guide part 2


    Jessica Steele

    Posts : 28
    Join date : 2012-05-31
    Age : 21
    Location : Pallet Town

    Rules and Starting Guide part 2

    Post  Jessica Steele on Thu May 31, 2012 11:01 pm

    Pokémon Training: The Basics
    This world is widely inhabited by creatures called Pokémon, who pretty much entail what wild animals are in the real world. These creatures are quite varied in shapes, sizes, and overall natures, as over six hundred different kinds have been discovered worldwide. They are also all quite powerful in their own rights, with few or no exceptions, which has caused human society to focus around capturing and forming bonds of friendship with them. Some people work alongside Pokémon, using their unique talents to make their jobs easier. Others prefer to fight, pitting Pokémon against one another in friendly scrapping matches. There are many facets to the world of Pokémon, and these rules will hopefully hammer out the basics to Pokémon Training.

    Starting Out
    Before doing anything, you should FIRST read EVERY single word of the rules here. You should know something in the Rules before you RP here, so read EVERY WORD. Once doing so, you should chat with us so that we get to know you more and make you feel welcome. Then, you can go make yourself a character by using the template in the Character Approval forum. Once you do that, link your profile to your signature for easy access. A staff member will look over your profile, tell you to make changes if needed, then move your profile to the Accepted Characters forum if you meet all the requirements.

    Here's a few tips for making a character.

    The game is non canon so while foreign regions exist, people from the games/anime/ect. do not exist.

    You do not have any PokéWatch Apps or Contacts.

    You may only have the items listed in your inventory, no more, no less.

    Every Trainer has to start somewhere, and that first step is taken alongside a Starter Pokémon! A Starter Pokémon, naturally, is the first partner ever taken by a fledgling Trainer. Whether it is given as a gift, given to you by a local Pokémon Laboratory, or even caught in the wild, that first Pokémon will often become the core of a Trainer's career.

    Regardless of how it is obtained, a Starter Pokémon tends to be a local in the area it is given. In simpler terms, your Starter will likely be a native of the area around your hometown. While Pokémon Labs DO often have a selection of imported Pokémon to give to Trainers, most people will stick with home-grown friends. A list of non laboratory Starter Pokemon can be found in the topic named "Common Starter List " which is right here. Oh and no Starter Pokemon is shiny, EVER.

    Now before we carry on, let me talk to you people that want a Charmander as a Starter. Yes, Charmander is listed as a Starter, but you can not have one. Why? We call people like that Charfags and we firmly believe that ninety nine percent of people that want Charmander as a Starter are illiterate n00bs that think they are cool because they will have a "dragon" on their team. If you want one, you are not cool, get over it.

    Building Your Party
    Once you have your Starter, you can set off into the world to catch even more Pokémon, and build an entire superstar team! But wait, there's a few rules you need to learn before you start!

    First off, you need to get a nifty little device called a Pokémon Capture Capsule Ball, or Poké Ball for short! It's a fist-sized ball that contains a small pocket dimension modeled as the perfect environment for wild Pokémon... yeah, try not to think about it too hard, the technology is VERY complex. Poké Balls can ONLY be used to store Pokémon: any other object cannot interact with the unique energy conversion process used by- yeah, again, don't think about it too hard. Suffice to say, Pokémon ONLY. No objects, no items, no humans. Period.

    Anyhoo, you got some Balls? Then it's time to catch a Pokémon! Head off into the wilderness! If you're lucky, you'll run into a Wild Pokémon! How you ready it for capture is up to you. You can challenge it to a fight and defeat it before capture, you can beat it in a game of wits, or you can even just TALK to it and see if it's friendly! Don't be STUPID, though. Attacking a Pokémon right off the bat can have dangerous results, and not EVERY Pokémon is a friendly forest critter. Their dispositions, motivations, and personalities are as varied as their forms and powers, so adapt to the situation if you intend to be the ultimate Trainer!

    Finally, you've caught a Pokémon! Add it to your team, and if you want, catch another one! You can have up to six Pokémon in your team; excess Pokémon are transported to your PC Box at the Pokémon Center and stored for your convenience. Be careful, though: neglect is not looked kindly upon! Not interacting with your Pokémon may lead to them not minding in battle. So be sure to give all your Pokémon love and care.

    Oh and before you all ask, you will never ever ever ever EVER catch a Legendary Pokemon. There is only one of each and they are you know, legendary. You'll be lucky to even see one.

    Understanding Your Pokémon
    Okay, so what skills and abilities does your Pokémon have? Well, every Pokémon is different, and to know exactly what YOURS can do, you should check out the PokéDex for more information! For now, however, a rudimentary explanation of terms.

    The basis of all things about a Pokémon is its Level. A Pokémon's Level represents its prowess and Experience, and as it battles and grows, its Level climbs higher, producing a number of wondrous effects in the process, such as learning Moves and Evolving. A Pokémon's Level is determined by it's Experience. Whenever a Pokémon defeats another in battle, it will gain Experience Points equal to the opponent's Level, whatever it may be. The amount of Experience required to level up varies depending on it's current Level.

    Levels one through thirty require their own Level's worth.
    Example: A Level five Pokémon with zero Experience defeats a Level five Pokémon, it will gain five Experience Points. Because its EXP is now five, equal to its Level, the Pokémon grows to Level six, and its gauge resets. Afterwards, it will need to gain six EXP to advance to Level seven.

    Levels thirty one through sixty require twice their Level's worth.
    Example: A Level forty four Pokémon will take eighty eight experience points to level up to Level forty five and it then will take ninety experience points to level up.

    Levels sixty one through one hundred require three times their Level's worth.
    Example: A level seventy Pokémon will need two hundred and ten experience to level seventy one and it will then take two hundred and thirteen experience points for the Pokémon to level up.

    A Pokémon's Level reaches its Maximum at Level one hundred, and cannot grow any further after that point is reached.

    Finally, Bonus EXP is awarded at the end of a battle from certain conditions:

    Against The Odds Bonus: The Pokémon gains five EXP per defeated foe whose Level is five or more higher than its own, but only if it wins!

    Sweep Bonus: In a trainer battle, the Pokémon gains one EXP for each enemy Pokémon beyond the first that it has managed to defeat consecutively.

    Team Tutor Bonus: All Pokémon automatically gain bonus experience if the player uses a Pokémon of the same type on his team during the fight. The bonus gained is equal to the number of same-type Pokémon used during that battle, to a maximum of five (Pokémon who are not sent out do not count towards the bonus).

    All bonus experience must be kept track of by the player and must be told to the Mod if they forget to add it to the experience that you obtained in that battle.

    Finally, there is Evolution. This is the wonderful transformation that occurs when a Pokémon reaches a certain Level, or under other certain conditions. Once these conditions are met, unless the Pokémon is holding an Everstone, it will evolve as dictated by its Pokédex Entry, transforming into an improved adult creature. For example, at Level sixteen, a Bulbasaur will grow into an Ivysaur. Evolution is a complex process, different for every Pokémon; Please refer to the PokéDex to see the particulars of a given Pokémon's evolution.


    Topic Review System
    Once you are done with your topic, post here so that a mod can check over it. Once the mod checks over your topic, they will respond with another post, concluding the whole topic with rewards. How the mods give you the rewards is basically all up to them. But, the better and more creative your posts are in the topic, the more awarding it will be to you. Mods will reward you with more EXP Points that you can divide between your Pokémon, and more PokéDollars.

    We have set the system so that everyone can efficiently gain EXP and money. Time and effort is essential when you post in your topics. Length and quality is better on the whole than numerous and frenzied short which are not of the same quality as the former posts. You must spend your time on these posts and make it clear. If you butcher your post, do not expect a lot of rewards. Your rewards will be penalized if the topic has five posts or less or if it’s an incomplete topic.

    How the mods grade it, they have their own special and unique way in doing so. Each person is graded based on four categories: Creativity, Writing Skill, Topic Quality, and RP Ability. Points are calculated from all four categories, and each person is ranked from a scale of zero to five stars. An example of an excellent rewarded topic can be this:


    Ash Ketchum
    Rank: Five Stars (WOW!)
    EXP: 120 EXP Points
    PokéDollars: *poke* 800

    If you follow all the rules and keep yourself in a creative level, you will be pleasurably rewarded. Keep note that as your Pokemon become stronger, we become more strict when we review you. Another thing to note, any Judge or Staff member who mods a topic can also receive rewards. Though, their rewards will be significantly lower than what a player would usually earn.


    Common Objectives
    The world of Pokémon is a vast place, but some players may feel that exploring is not enough. With that in mind, here are the most common objectives of Trainers as they set out on their journeys. Everyone starts off in the "Undecided" group and they will stay there until they notify a Staff Member through the Chat Box if they wish to be a standard Trainer or a Coordinator. Undecideds can not change their avatar or signature, send PMs, or view profiles.

    It is important to note that a character's motivations are CERTAINLY not limited to what you are about to read. However, the vast majority of Trainers tend to follow these set paths, and many of them may actually overlap with your own goals, so keep an open mind.

    NOTE: Trainers can compete in Contests and Coordinators can fight Gym Leaders.

    However, there is an additional challenge for those that want to give it a shot. Both Kanji and Lire participate in the Public Trainer Rankings. Any Trainer or Coordinator can request to be ranked on this list and they can compete with other listed trainer for the glorious title of Rank 1!

    The Pokémon League
    The Pokémon League. also known as the Pokémon Gym Challenge, is a quest undertaken by many trainers aiming to be the best. The test is simple: travel around the world and visit Pokémon Gyms. The goal is to defeat the Gym Leaders in each Gym, and collect eight Badges, each from a different Leader. Once you've collected all eight of your Badges, you qualify as a challenger to the Elite Four, and are thus eligible to be crowned as Champion should you pass their test.

    Don't think it's easy, though! The Gym Leaders are among the most powerful Trainers on the planet, each specializing in a single Pokémon type. Strategy and determination are the key to beating them, though it often comes down to dumb luck as much as skill. The Elite Four are even stronger than the Gym Leaders; only those who have beaten at least eight Gyms would come even CLOSE to matching their power.

    So, how do Gym Leader challenges work? Well, here's the lowdown on them.

    Gym Leaders are assumed to have Pokémon teams with an average Level of sixty. However, they enjoy a challenge, so they will often hold back against weaker Trainers starting at Level twenty. In an Officially Gym Match, a Gym Leader's Pokémon will all be at the same Level as the challenger's strongest Pokémon. Their Innate Moves will depend on their adjusted Level, and they may only use one of their Learned Moves per ten Levels they have attained: For example, a Level thirty Gym Pokémon may only have three Learned Moves, and won't be able to use any Innate Moves that are learned beyond Level thirty.

    Gym Matches tend to be All-Out Matches: both combatants use every Pokémon they have in their current teams, and ring-outs (switches) will be considered forfeiture of the current round. If a player has less than six Pokémon, the Leader may opt to only use that many of his/her own team as well.

    If the player wins, he/she receives that Gym's Badge. Once the player obtains all eight badges from that region's Gyms he/she will be able to tackle the Pokemon League! Well after they pass through Victory Road of course...

    Finally, all Gym Matches require a Staff Member to participate as a GM.

    The Elite Four work a bit differently. First of all, their Pokémon's Levels average out at Level eighty, and they do NOT hold back against challengers. Once a challenge to the Pokémon League has been made, the player must challenge the Elite Four in a set order, one by one. If the player loses at any point, his/her challenge is stricken from the record as if it never happened, and the player can opt to try again. Defeating the Elite Four leads to the final opponent... The Pokémon Champion! The player must challenge the Champion for the right to the title. The victor becomes the Champion, with all of the prestige that the title brings.

    The road to the Championship is long and arduous. But we're certain somebody will climb it someday...

    Pokémon Contests
    Some people don't like battles. Some people instead like to dress their Pokémon up and put on performances in front of large crowds for fame and money. This is the world of Pokémon Contests. Again, even if you are listed as a Trainer, you can still compete in Pokémon Contests. For the Contest Rules, please read this topic.Well, that's the end of our humble little Rules topic. We hope you had fun reading, and will have even MORE fun playing! Now hop onto the Chat Box and meet some new friends to fully experience the world of Pokémon Voyage!

      Current date/time is Mon Feb 19, 2018 2:49 pm